Your goals reset each morning. Every one you finish earns 2 coins, up to 10 a day.
Settings
Study subjects
Pick which exam sections your blob tracks. You can cover more than one at a time.
Import progress
Load a saved progress file (accountling-progress-export.json) to bring back your blob, coins, purchases, outfits and course lists. This replaces the progress saved in this browser.
Modules
Open a unit, tap a card to log it
Coin shop
Feed your blob a special treat to unlock a new color. Swap colors anytime.
Harvest Festival goodies, back for coins until next November. During the festival they cost turkey feathers instead.
A whole new place for your blob to live. Time of day, toys and decorations work everywhere.
Goes in the pantry. Feed it from Home.
Shows up in the pen right away.
A freeze covers one missed day. Titles show under the name and build a fancier sign in the pen.
How you earn coins
+1 per correct answer
+2 first sprint on a module
+3 beating your last score on that module
+5 a perfect sprint (10/10)
+3 for braving any simulation, with extra for a first try, a new best, or 100%
About your blob
Goes from full to hungry over about a day and a half, so a sprint a day keeps it fed.
It never gets sick or runs away. A hungry blob just gets mopey.
It does a happy hop every time you log a sprint.
Closet
Dress up your blob.
Saved outfits
Save up to three looks and switch with one tap.
Badges
How mastery works
Tiers use your last 3 sprints on a module.
Weak under 65% · Building 65–79% · Solid 80%+
Mastered means each of your last 3 sprints hit 80%+. One lucky 10/10 is not enough.
Solid or Mastered modules untouched for 10+ days get a review flag.